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About Sean Weiland

Sean is game designer with a sorted past. Ask him where he's lived and he will give you more than 12 answers. Ask him what he does for a living and he might say "game designer" or he might say "I dance". Ask him about indie games and he will give you a dam honest opinion informed by over a decade of audio, design, and development experience.
Latest Posts | By Sean Weiland
A look at Fantasy Grounds @GenCon 2015
2 years ago

A look at Fantasy Grounds @GenCon 2015

By  •  GAMING

I really like seeing games/software that integrate table top and digital experiences. It’s hard to do, and isn’t perfected yet. Still, I enjoy the seeing where designers are going with respect …
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A look at Bad Beets @GenCon 2015
2 years ago

A look at Bad Beets @GenCon 2015

By  •  GAMING

Bad Beets is deviously simple looking but comes from developer Stone Blade, creators of the Ascension deck building game. I have played a LOT of Ascension on my fruit branded …
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A look at Creative Clash @GenCon 2015
2 years ago

A look at Creative Clash @GenCon 2015

By  •  GAMING

It’s Munchkin meets Madmen! Or so claim the designers of Creative Clash who actually own their own marketing firm. They certainly have the subject matter down for this casual table …
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Audio Interview with Ben from SyrinScape @GenCon2015
2 years ago

Audio Interview with Ben from SyrinScape @GenCon2015

By  •  GAMING

I’ve been working with audio for a good long while. When I heard there was a booth featuring a company that made an audio app I was super excited to …
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Audio Interview with James Sutter of Paizo @GenCon2015
2 years ago

Audio Interview with James Sutter of Paizo @GenCon2015

By  •  GAMING

Another really fun interview I had while at GenCon was with James Sutter of Paizo Games. I was initially a little nervous as a games developer and reviewer interacting with …
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Audio Interview with Peter Adkison @GenCon 2015
2 years ago

Audio Interview with Peter Adkison @GenCon 2015

Whether you are a video or table top gamer, you should know who Peter Adkison is. He is one of the reasons we have RPG games. He is also a large …
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SnarfQuest Tales Announcement at GenCon
2 years ago

SnarfQuest Tales Announcement at GenCon

By  •  GAMING

CellBloc Studios was at GenCon this last weekend to announce the start of their Kickstarter campaign for SnarfQuest Tales.

This adventure game is based on the original property created by …
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The Indie Game Review: Yargis – Space Melee
2 years ago

The Indie Game Review: Yargis – Space Melee

By  •  GAMING

It’s time for another Indie Game Review and this time I sat down to play Yargis – Space Melee by PlazSoft. I’ts like Asteroids with changeable ships, upgrades, and enemies that …
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The Indie Game Review with Retro Runner Remix @MomoCon2015
2 years ago

The Indie Game Review with Retro Runner Remix @MomoCon2015

By  •  GAMING

This is it. The last game I checked out at Momocon. Retro Runner Remix is a camera scrolling 2D plaformer. All of the levels are from old school games and …
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The Indie Game Review with Puzzle Mayor @MomoCon2015
2 years ago

The Indie Game Review with Puzzle Mayor @MomoCon2015

By  •  GAMING

I walked up to these two fine gentlemen and asked what kind of game they were showing. “A match three city building game” they replied. That didn’t make sense to …
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The Indie Game Review with Rollers of the Realm at Momocon2015
2 years ago

The Indie Game Review with Rollers of the Realm at Momocon2015

By  •  GAMING

This is one of the last games I looked at while at Momocon. I was a little surprised to see an Atlus title at Momo, but it was developed by …
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The Indie Game Review with Lumini @MomoCon2015
2 years ago

The Indie Game Review with Lumini @MomoCon2015

By  •  GAMING

This was a surprising game to see at Momocon. There were plenty of polished good looking game there, but Speelbaars, the developers of Lumini, are from the Netherlands. The Dutch …
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The Indie Game Review with Prisma at MomoCon2015
2 years ago

The Indie Game Review with Prisma at MomoCon2015

By  •  GAMING

This little game is fast paced for sure. Its a side scrolling platformer that had a dimension switching mechanic. Platforms and obstacles appear/disappear depending on the dimension you are in. …
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The Indie Game Review with White at MomoCon2015

By  •  GAMING

White, is a simple 2D shooter that looks a little like Asteroids in a cave. It isn’t until you start understanding what the game is about and the surrealist design of …
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The Indie Game with Pixel: RU^2 at MomoCon
2 years ago

The Indie Game with Pixel: RU^2 at MomoCon

By  •  GAMING

This game is a puzzling mind melter. In this platformer you play as a pixel that is trying to work its way through each stage. Every stage is stacked with …
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Indie Game review with Star Crawlers at Momocon 2015
2 years ago

Indie Game review with Star Crawlers at Momocon 2015

By  •  GAMING

We got to chat with and briefly check out this procedurally generated Sci-fi RPG at Momocon. The action of the game works around navigation a map in first person view …
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Indie Game Review with Just Shapes and Beats at MomoCon2015
2 years ago

Indie Game Review with Just Shapes and Beats at MomoCon2015

By  •  GAMING

Just Shapes and Beats is a punishing multiplayer co-op rhythm dodging game. It looks a bit like a 2D side scroller, but what you are really doing as a player …
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The Indie Game Review Checks out Moonstrider at MomoCon2015
2 years ago

The Indie Game Review Checks out Moonstrider at MomoCon2015

By  •  GAMING

We got to check out this game by Triple Laser Studios call Moonstrider.  It’s a rogue-like open space game with an interesting bit of movement between planets. You can explore where …
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The Indie Game Review Talks with Cellbloc about Snarfquest Tales
2 years ago

The Indie Game Review Talks with Cellbloc about Snarfquest Tales

By  •  GAMING

This was a pretty exciting part of MomoCon 2015. James gives us the lowdown of how the game for Snarfquest Tales came about. This is a new point-and-click adventure game …
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The Indie Game Review @MomoCon with Grid Masters
2 years ago

The Indie Game Review @MomoCon with Grid Masters

By  •  GAMING

I scoped out the indie game area at MomoCon in Atlanta this last weekend and caught an eyeful of games. This first one is still in looking for funding for …
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