What Isn’t Saved, Will be Lost. That says it all in this game that explores what memories mean to us…and a computer. You play as a computer program that is temporarily storing a persons memories as their body is repaired after an accident. The only problem is that you are low on storage space and you can’t save everything. As the player you must determine what is important to save. You don’t know this person, yet, but even then, did you save the right memories? This is an interesting exploration of what is important to us, as people told through the currently, but increasingly less so, non-human perspective of a computer program. Good luck saving.

P.S. What isn’t Saved isn’t out yet, but should be on itch.io by the end of November.

Sean Weiland

Sean Weiland

Sean is game designer with a sorted past. Ask him where he's lived and he will give you more than 12 answers. Ask him what he does for a living and he might say "game designer" or he might say "I dance".Ask him about indie games and he will give you a dam honest opinion informed by over a decade of audio, design, and development experience.
Sean Weiland